Forces of House Eventide

Dragoons
Trained Riders (220)

Discipline: Trained, Routine (6)

Armor Rating: 5 Armor Penalty: -3

Defense: 4 Health: 9 Fighting Damage: 6

Agility 3, Animal Handling 3, Fighting 3

TIDEGUARD
Personal Guard (100)

Discipline: Veteran, Easy (3)

Armor Rating: 10 Armor Penalty: -6

Defense: 5 Health: 9 Fighting Damage: 5

Endurance 3, Awareness 3, Fighting 3

RANGERS
Trained Scouts (50)

Discipline: Elite, Automatic (0)

Armor Rating: 2 Armor Penalty: -1

Defense: 8 Health: 6 Fighting Damage: 3 Marksmanship Damage: 3 / Long Range (200 yards)

Agility 3, Athletics 3, Marksmanship 3

GHOSTS OF THE BONEWAY
Veteran Rangers (12)

Discipline: Elite, Automatic (0)

Armor Rating: 3 Armor Penalty: -2

Defense: 9 Health: 9 Fighting Damage: 4 Marksmanship Damage: 5 / Long Range (200 yards)

Agility 3, Athletics 4, Awareness 4, Endurance 3, Fighting 3, Marksmanship 6, Stealth 5

COMPANY OF THE CAT
Veteran Mercenaries (200)

Discipline: Veteran, Easy (3)

Armor Rating: 4 Armor Penalty: -2

Defense: 7 Health: 12 Fighting Damage: 5

Agility 3, Awareness 3, Endurance 4, Fighting 4, Athletics 4

Infantry
Veteran Soldiers (100)

Discipline: Trained Routine, (6)

Armor Rating: 3 -2

Defense: 5 Health: 9 Fighting Damage: 4

Fighting 3, Endurance 3, Athletics 3

Engineers
(100)

Discipline: Trained, Routine, (6)

Armor Rating: 2 -1

Defense: 5 Health: 9 Fighting Damage: 1

Fighting 3, Endurance 3, Warfare 3

Siege Weaponry
Catapult (m) 1
Mangonel 1
Scorpion 1
Trebuche 2
Ladders 2 (Units)
Mantlets 2 (Units)
Covered Ram 1

Horses
Destriers: 22
Coursers: 20

Forces of House Eventide

House Eventide Blackmoons